Android use downloaded svg






















So how do I get to the files then? Where do I store the files on my phone? How do I unzip them? Aghhhh helppppp! Do not fret! There are some amazing options that smart-tech-people have created for this exact problem. I will explain the step-by-step process for both iPhone and Android users.

Access your files on Etsy. For iPhone users, I recommend safari. Go to Etsy. Then, login and go to your Purchases and Review tab, and navigate to the file you want to download. So let us start with a simple ImageView, and even simpler by assigning the VectorDrawable to the ImageView through xml layout.

As you can see, we used app:srcCompat instead of android:src , so that the support library can do the rest to display the image seamlessly on all versions of android.

The support library converts VectorDrawables to raster graphics automatically on android versions below 5. So it was that easy. Now Let us do the same thing with Java code, i. For using VectorDrawable from java or to use it as background in xml also you need to intimate AppCompatDelegate to enable compat vector from resource.

Below is the code for that. Whenever you are going to use VectorDrawable from java or to use it as background in xml also remember to use AppCompatView instead of normal view, here I have used AppCompatImageView , please also refer to the layout we created before. Now assign the VectorDrawable as src or background as you do it normally, AppCompat will take care of the rest. We have added some flavors to it, We implemented OnClickListener on the ImageView to set random color filter on it, upon click.

You may want to use VectorDrawable as background or as compound drawable with TextView, so below is an example. As you can see from above code we have used a VectorDrawable in the drawableLeft attribute of android. So far the use was straightforward, what if you want to customise a RadioButton or CheckBox while using VectorDrawable?

Now lets see that. As you can see this is a selector drawable as usual, the only difference is that it refers to VectorDrawable s vector image resources instead of raster image resources. The remaining is taken care by android. I hope this article gave you a very good overview about Using Vector Drawables in Android. Rivu Chakraborty is a Sr. He is presently at MaxMobility Pvt. Software Engineer Android. Rivu thanks in advanced.

Did you use VectorDrawables or used webview or any other 3rd party to display svg from assets? In my experience VectorDrawables help reduce apk size as well as memory heap. As per as my knowledge raster images block more memory than vector. If you can please go through the article carefully to discover that if you use support library then in 4.

Summary, these advanges are those disadvanges. OkHttpClient; import okhttp3. Request; import okhttp3. Below is the code for the MainActivity. Java import android. Bundle; import android. ImageView; import androidx. Skip to content. Change Language. Related Articles. Table of Contents. Icons are awesome. It conveys the message in a very simple and fast way. It is a good practice to have icons in your application because just by looking at the icons the user gets a rough idea about its purpose.

More the pictorial representation, more efficiently you can convey your message. You can use images also. But the main problem with images is the size. You need to have copies of the same image for different mobile sizes i.

This will increase your app size. So, in order to avoid this situation, we can use vector drawables in our app.



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